Dynamic Enums
From Star Ruler 2 Wiki
Overview
These enums are built at runtime from the data files. When the game initializes it will read each template in the data folder and append the internal enumerators.
Enum List
- SubsystemVariable: prefix SV_
- ObjectType: prefix OT_
- SubsystemTag: prefix ST_
- EffectType: prefix ET_
- HexVariable: prefix HV_
- ShipVariable: prefix ShV_
- EmpireStat: No prefix: exists in a namespace => stat::
- Keybind: prefix KB_
- EmpireAttribute: prefix EA_